

- "The Hammergewehr fires shotgun shells in super rapid succession by utilizing four barrels."
- ―Description of the Hammergewehr.[src]
The Hammergewehr (lit. "Hammer Gun"), later named the Kugelhammer (lit. "Pellet Hammer") is a four-barreled heavy weapon that fires rapid barrages of buckshot. The weapon is suitable for fighting heavy enemies, such as the Panzerhund, Super Soldier or the Drone.
Description[]
Wolfenstein: The New Colossus[]
Wolfenstein: Youngblood[]
History and Locations[]
The New Colossus[]
In The New Colossus, it is often found mounted on tripods in strategic points, hidden in wooden supply crates, inside weapon armory, or being duel wielded by Super Soldiers. There is a Hammergewehr hidden in the courtroom section, beneath one of the desks alongside a Health pack and grenade crate. This can be useful for taking out soldiers running to your location, or taking on the two Super Soldiers that launch into the room. This strategy is more useful on harder difficulty levels (e.g. "Mein Leben") if you want to hide and wait on the Nazi soldiers.
Youngblood[]
In Youngblood, it is wielded by Hammersoldaten while still being found in wooden supply crates, or mounted on tripods.
Strategy[]
The New Colossus[]
- The weapon is normally carried by Super Soldiers or mounted on a tripod, where it contains around 310 rounds of ammunition after dismounting.
- It is second to the Dieselgewehr on shooting quickly when holding down the fire button, not needing to charge up shots.
- It is most effective when used in close range against heavy enemies or random clusters of normal soldiers, quickly killing enemies or causing them to dodge/stagger.
Youngblood[]
- Players are unable to wield the Kugelhammer until they have accrued enough XP from enemy kills and Supply Crates to reach Level 4 and unlock the Bigger Guns Ability.
- Conversely players will be unable to add the Kugelhammer to their inventory until they reach Level 20 and unlock the Extreme Gun Pocket Ability.
- Youngblood has a weapon mastery system for all weapons. The Kugelhammer will gain a +4% damage per level, with each level requiring 60 enemies kill per level. With a max level cap of 25, it requires 1500 enemy kills to max out its damage buff of +100%.
- Ammo is very scarce and limited, making it a weapon to only use for certain enemies. That being said, players can find ammo both from downed Hammersoldaten. or from wooden supply crates scattered around the districts of occupied Paris.
The New Colossus Upgrades and Perks[]
Upgrades[]
- B.J. is unable to upgrade the Hammergewehr in The New Colossus.
Related Perks[]
- Heavy Weapon kills: Increased magazine size in detached heavy weapons, 20% per level. (Max 5).
Youngblood Weapon Set Upgrades and Abilities[]
The Kugelhammer default starting stats are as follows:
- Accuracy: 19.6
- Damage: 195
- Fire Rate: 240
- DPS: 780
- Handling: 391
- Magazine: 250
Weapon Upgrades[]
Description[]

A fully-upgraded Kugelhammerwith all the Nadel Set components
The Nadel (Needle) brand focuses on accuracy. Equipping three Nadel parts will give a bonus to head shot damage with this weapon.
Tactical Receiver[]
- Standard:
- Cost: 470
- Accuracy: +
- Improved: (Unlocked at Level 40)
- Cost: 680
- Accuracy: +
Shrouded Barrels[]
- Standard:
- Cost: 460
- Accuracy: +
- Damage: +
- DPS: +
- Improved: (Unlocked at Level 40)
- Cost: 670
- Accuracy: +
- Damage: +
- Fire Rate: +
- DPS: +
Tactical Grip[]
- Standard:
- Cost: 470
- Accuracy: +
- Improved: (Unlocked at Level 40)
- Cost: 680
- Accuracy: +
- Handling: +
Description[]

A fully-upgraded Kugelhammer with all the Tempo Set components
The Tempo brand focuses on fire rate. Equipping three Tempo parts will to increase your maximum ammo capacity for this weapon.
Rapid Fire Receiver[]
- Standard:
- Cost: 470
- Fire Rate: +
- DPS: +
- Improved: (Unlocked at Level 40)
- Cost: 680
- Fire Rate: +
- DPS: +
- Handling: +
Lightweight Barrels[]
- Standard:
- Cost: 460
- Fire Rate: +
- DPS: +
- Handling: +
- Improved: (Unlocked at Level 40)
- Cost: 670
- Damage: +
- Fire Rate: +
- DPS: +
- Handling: +
Lightweight Grips[]
- Standard:
- Cost: 470
- Handling: +
- Improved: (Unlocked at Level 40)
- Cost: 680
- Accuracy: +
- Fire Rate: +
- DPS: +
- Handling: +
Description[]

A fully-upgraded Kugelhammer with all the Stier Set components
The Stier (Bull) brand focuses on Damage. Equipping three Stier parts will give a bonus to all inflicted damage with this weapon.
Heavy Receiver[]
- Standard:
- Cost: 470
- Damage: +
- Fire Rate: -
- DPS: +
- Improved: (Unlocked at Level 40)
- Cost: 680
- Damage: +
- Fire Rate: -
- DPS: +
Tungsten Barrels[]
- Standard:
- Cost: 460
- Damage: +
- Fire Rate: -
- DPS: +
- Improved: (Unlocked at Level 40)
- Cost: 670
- Accuracy: +
- Damage: +
- Fire Rate: -
- DPS: +
Heavy Grip[]
- Standard:
- Cost: 470
- Damage: +
- Fire Rate: -
- DPS: +
- Improved: (Unlocked at Level 40)
- Cost: 680
- Damage: +
- Fire Rate: -
- DPS: +
Related Abilities Youngblood[]
- Bigger Guns: Allows you to carry heavy weapons dropped from enemies.
- Extreme Gun Pocket: Heavy weapons can be placed in your inventory and upgraded. Access them by holding R1 button/RB button/V key.
- Agile Gunner: Allows you to move faster and Power Jump while wielding heavy weapons.
- Heavy Gunner: Picked up Heavy Weapons have 25% more ammo.
Youngblood Skins[]
Youngblood has a series of skins for the Kugelhammer that are able to purchased with in game currency. All skins do not provide any gameplay impact or effect.
- A slick high-tech finish originally made for the Nazi Weltaummarine's Venus Detachment. Around 200,000 rifles got made until the the Venus incident of '61 brought an abrupt end to the German Venus Project.
- Cost: 100 Silver Coins/10 Gold Bars
- A red splinter pattern developed by the Russian resistance in 1917 and has stood the test of time. Red symbolizes the blood of the martyrs in the war against the Nazis, plus it undoubtedly looks badass.
- Cost: 100 Silver Coins/10 Gold Bars
- A stylish finish graded to withstand the rugged environment of the moon. Jut be careful not to spill anything on it, stains are hard to get off.
- Cost: 200 Silver Coins/25 Gold Bars
- Matte black on matte black, for that tactical SWAT-aesthetic. Use this skin to signal to your surroundings that you are done with knocking and from now you will only enter a room if you have kicked its door off the hinges.
- Cost: 200 Silver Coins/25 Gold Bars
- The rough and distinct finish of a weapon that has been buried in a backyard for years only to be dug up and turned against the tyrannical Nazi government.
- Cost: 300 Silver Coins/35 Gold Bars
- Handmade in the resistance's notorious weapon-workshop in Uppsala, Sweden. Made with the finest materials and outmost precision.
- Cost: 1000 Silver Coins
- (DLC) - Matte green over galvanized iron - just like the American armed forces has during the final world war. it has that retro look that will impress grandpa and scare Nazis.
- Originality part of the Pre-order Legacy Pack. Now available for purchase with Gold Bars or for signing up for and opt in to email communications from Bethesda.[1]
- Cost: 50 Gold
- (DLC) - Brushed titanium and steel alloy for lightweight yet strong construction. It looks good on plasma rifles in the 40-watt range, and even better on captured German weapons.
- Part of the Deluxe Edition of Wolfenstein: Youngblood or for purchase with Gold Bars.[2]
- Cost: 50 Gold
- (DLC) - This weapon has been to Hell and back, but still works flawlessly. It does not discriminate between demons or Nazis - rip and tear until it's done.
- Originality a reward for linking a player's Bethesda.net account to their Doom Slayers' Club account.[3]
- Unavailable for purchase.
- (DLC) - A mysterious purple woodland finish to help keep you concealed in the shadows as you lie await for your target. This camouflage is only for the most elite of the killer ninjas.
- Originality a reward for linking a player's Bethesda.net account to their Twitch Prime account.[4]
- Unavailable for purchase.
Gallery[]
New Colossus[]
Youngblood[]
Trivia[]
- It can be assumed that the Hammergewehr is modeled after the Schockhammer, albeit using a slightly different mechanism.
- The barrels reciprocate, meaning that the weapon's recoil operates with a locked breach unlike the Schockhammer's fixed barrels.
- However, two pairs of toggle locks can be seen ejecting spent shells during firing, which is a shared design element with the Schockhammer.
- This weapon seems to be the equivalent of the MG60 from the previous game, although the MG60 is a directed energy weapon powered by batteries and the Hammergewehr uses regular shotgun shells.
Melee/Throwing | Hatchet · Knife (Freedom Chronicles only) · Canned goods (Freedom Chronicles only) |
---|---|
Sidearms | Handgun 1960 |
Assault weapons | Maschinenpistole · Sturmgewehr · Schockhammer X · LaserKraftWerk (timeline determinate) |
Explosives | Handgranate · Kampfpistole · Dieselkraftwerk (timeline determinate) |
Heavy weapons | Lasergewehr · Dieselgewehr · Hammergewehr · Ubergewehr |
Other | Da'at Yichud Power Suit · Microwave Emitters · Contraptions |
Melee/Throwing | Hatchet · Knife |
---|---|
Sidearms | Pistole · Maschinenpistole |
Assault weapons | Blitzgewehr · Sturmgewehr · Kugelgewehr · LaserKraftWerk · Elektrokraftwerk |
Explosives | Handgranate · Dieselkraftwerk |
Heavy weapons | Laserhammer · Dieselhammer · Kugelhammer · Uberhammer |
Other | Da'at Yichud Power Suit |
- ↑ https://bethesda.net/en/article/1d8tnqYUpI8VsLzvJCPZ6k/opt-into-bethesda-emails-and-earn-in-game-items
- ↑ https://store.steampowered.com/app/1056990/Wolfenstein_Youngblood__Deluxe_Edition_Upgrade/
- ↑ https://bethesda.net/en/article/6WVJddC7ZuNqsnx8H4UlDU/get-exclusive-doom-skins-for-wolfenstein-youngblood
- ↑ https://bethesda.net/en/article/1PAu9TcxKKZ8xDZBUplExw/twitch-prime-rewards-wolfenstein-youngblood