

The MG-60 (Maschinengewehr 60) is a energy-based turret armament designed and used by the Nazis during 1960, only for it to be gradually replaced by the Lasergewehr by 1961 in the Occupied American Territories.
Description[]
The Machine Gun 1960 is a direct-energy weapon that is powered by a rechargeable battery, allowing its operators to suppress enemy forces with a high volume of heavy plasma bursts, even in an unmounted handheld role. Other than as a turret mounted heavy weapon, this is a primary weapon for the Supersoldaten in 1960. The two drawback of the MG 60, is its high energy consumption while firing it unmounted, requiring you to find Charging Station to recharge its battery periodically, and its vulnerability to Tesla Grenade explosions, which can drain its battery instantly.
History and Locations[]
The MG 60 found in a variety of locations, either in permanently fixed stationary locations, on fixed mounted rail points, allowing for a wider field of fire, or in mobile tripods, acting as an anchor to repel any opposition to the Nazi regime.
It is the primary weapon for the Supersoldaten in 1960, allowing them to cover the battlefield with large amounts of heavy plasma bursts.
It appears as non-interactive environmental assets in the Wolfenstein: The New Colossus and Wolfenstein: Youngblood.
Strategy[]
- The MG-60 is a powerful weapon against the enemy or the players themselves, its firepower is not something to be underestimated when used by the enemy.
- Like its 1946 predecessor, the player can use it as a fixed emplacement in a mount or in a mobile handheld role, allowing it operator to find a better vantage point. It can be re-attached to its tripod mount for recharging, but wall charging stations are more common and convenient, as the weapon takes time to charge even on the tripod whereas the MG-46 replenishes its ammo instantly when mounted.
- MG-60's high firepower allows the player wielding it to easily tear apart groups of ordinary soldiers and Heavy Soldiers in moments. However, the player will be exposed to enemy fire and the player is burdened by MG-60's mass, preventing the player from executing hit-and-run tactic asides from popping in and out of one piece of reliable cover.
- However, against larger enemies like Supersoldaten and Guard Robots, spraying fire at them is quite ineffective. Instead, it requires the player to concentrate damage on a body part (recommended to aim at the head or chest) until a piece of metal armor plating is torn away, and then fire at the exposed section that is revealed. On Über difficulty, even well-focused fire will still require a significant portion of the MG-60's battery.
- The MG-60 can pierce through thin metal, like LaserKraftWerk. Unlike the narrow cutting beam of the LKW, the shots will simply punch holes through the metal sheet and can damage a target hiding behind it.
Trivia[]
- The MG 60 appeared to be based on a futurized MG 42, the biggest changes are the rotating tri-barrel assembly and the externally mounted revolving battery on the right side of the MG 60.
- Like the AR Marksman, it appears to fire plasma bursts instead of a constant beam like the LaserKraftWerk.
- MG 60 still generates recoil when fired, despite being a directed-energy weapon where recoil should be negligible due to the very low mass of the plasma projectile compared to the weapon.
Gallery[]
Melee/Throwing | Knife |
---|---|
Sidearms | Handgun 1946 · Handgun 1960 · SMG |
Assault weapons | Assault Rifle 1946 · Assault Rifle 1960 · AR Marksman · Automatic Shotgun |
Heavy weapons | MG-46 · MG-60 |
Explosives | Hand Grenade · Tesla Grenade · Rocket launcher |
Other | Da'at Yichud Power Suit · Double-Barreled Shotgun · Laser Cutter · LaserKraftWerk |