Wolfenstein Wiki
No edit summary
m (Undo revision 29628 by Mazter - Blazter (talk) Please don't do it again.)
Line 1: Line 1:
 
<p style="line-height:19.1875px;font-family:sans-serif;">'''[[File:Machine-Games.png|thumb|288px|The Official logo of the company.]]MachineGames''' (corporate name MachineGames Sweden AB) is a [http://en.wikipedia.org/wiki/Video_game_developer video game developer] based in [http://en.wikipedia.org/wiki/Uppsala Uppsala], [http://en.wikipedia.org/wiki/Sweden Sweden]. It was founded in 2009 by Fredrik Ljungdahl, Jerk Gustafsson, Jens Matthies, Jim Kjellin, Kjell Emanuelsson, former [http://en.wikipedia.org/wiki/Starbreeze_Studios Starbreeze Studios] founder Magnus Högdahl and Michael Wynne (Magnus and Michael left before the acquisition) who were all key members of the ''[http://en.wikipedia.org/wiki/The_Chronicles_of_Riddick:_Escape_from_Butcher_Bay Riddick]'' and ''[http://en.wikipedia.org/wiki/The_Darkness_(video_game) Darkness] ''developer [http://en.wikipedia.org/wiki/Starbreeze_Studios Starbreeze Studios].</p>
 
<p style="line-height:19.1875px;font-family:sans-serif;">'''[[File:Machine-Games.png|thumb|288px|The Official logo of the company.]]MachineGames''' (corporate name MachineGames Sweden AB) is a [http://en.wikipedia.org/wiki/Video_game_developer video game developer] based in [http://en.wikipedia.org/wiki/Uppsala Uppsala], [http://en.wikipedia.org/wiki/Sweden Sweden]. It was founded in 2009 by Fredrik Ljungdahl, Jerk Gustafsson, Jens Matthies, Jim Kjellin, Kjell Emanuelsson, former [http://en.wikipedia.org/wiki/Starbreeze_Studios Starbreeze Studios] founder Magnus Högdahl and Michael Wynne (Magnus and Michael left before the acquisition) who were all key members of the ''[http://en.wikipedia.org/wiki/The_Chronicles_of_Riddick:_Escape_from_Butcher_Bay Riddick]'' and ''[http://en.wikipedia.org/wiki/The_Darkness_(video_game) Darkness] ''developer [http://en.wikipedia.org/wiki/Starbreeze_Studios Starbreeze Studios].</p>
   
<p style="margin-top:0.4em;margin-bottom:0.5em;line-height:19.1875px;font-family:sans-serif;">MachineGames developed ''[[Wolfenstein: The New Order]]'' with the use of the [[Id Tech 5]] game engine.</p>
+
<p style="margin-top:0.4em;margin-bottom:0.5em;line-height:19.1875px;font-family:sans-serif;">MachineGames is currently developing ''[[Wolfenstein: The New Order]]'' using the [[Id Tech 5]] game engine.</p>
   
 
<p style="margin-top:0.4em;margin-bottom:0.5em;line-height:19.1875px;font-family:sans-serif;">In November 2010, MachineGames was acquired by [http://en.wikipedia.org/wiki/Bethesda_Softworks Bethesda Softworks]'s parent company [http://en.wikipedia.org/wiki/ZeniMax_Media ZeniMax Media].</p>
 
<p style="margin-top:0.4em;margin-bottom:0.5em;line-height:19.1875px;font-family:sans-serif;">In November 2010, MachineGames was acquired by [http://en.wikipedia.org/wiki/Bethesda_Softworks Bethesda Softworks]'s parent company [http://en.wikipedia.org/wiki/ZeniMax_Media ZeniMax Media].</p>
  +
  +
<p style="margin-top:0.4em;margin-bottom:0.5em;line-height:19.1875px;font-family:sans-serif;">In earlier June, the company lay-offs more than half of employee after the game have released. Due the sales that failed to meet the expectation</p>
   
 
==Other==
 
==Other==

Revision as of 12:54, 26 May 2014

Machine-Games

The Official logo of the company.

MachineGames (corporate name MachineGames Sweden AB) is a video game developer based in UppsalaSweden. It was founded in 2009 by Fredrik Ljungdahl, Jerk Gustafsson, Jens Matthies, Jim Kjellin, Kjell Emanuelsson, former Starbreeze Studios founder Magnus Högdahl and Michael Wynne (Magnus and Michael left before the acquisition) who were all key members of the Riddick and Darkness developer Starbreeze Studios.

MachineGames is currently developing Wolfenstein: The New Order using the Id Tech 5 game engine.

In November 2010, MachineGames was acquired by Bethesda Softworks's parent company ZeniMax Media.

In earlier June, the company lay-offs more than half of employee after the game have released. Due the sales that failed to meet the expectation

Other