Mutant Rats (often known simply as Rats) are enemies unique to the SNES port of Wolfenstein 3D. These critters are huge mutants used as an attacking force by the Master State. Mutant rats were added to the game in order to replace dogs, because of the strong censorship of the port.
Background[edit | edit source]
Dr. Schabbs test animals are loose. These mutant rats are fast and vicious and big, but one shot should take them down. Since they dodge so well, its best get their attention and wait for them in a doorway. If you don't wait until, they are in close range, you'll waste a lot of ammo.
Tactical analysis[edit | edit source]
The rats attacks very much like the dogs, so the same strategies should be used. Where possible, try to avoid wasting ammunition on them: the Knife is sufficient to dispatch them.
References[edit | edit source]
- Wolfenstein 3D instruction booklet (for SNES). Imagineer America, 1992. Page 20. Web. (Third-party scan)
Wolfenstein II: The New Colossus[edit | edit source]
At least one easter egg that is a call out to this creature can be found in the game, in the form of the side quest 'Rat Problem'.
|Wolfenstein 3D||Guard · SS · Killer Dog · Mutant · Officer · Pac-Man Ghost · Fake Hitler|
|Other enemies||Bat · Mutant Rat · Ghost|
|Wolfenstein 3D bosses||Hans Grösse · Dr. Schabbs · Adolf Hitler · Otto Giftmacher · Gretel Grösse · General Fettgesicht|
|Spear of Destiny bosses||Trans Grösse · Barnacle Wilhelm · Übermutant · Death Knight · Angel of Death|
|Spear of Destiny mission pack bosses||Submarine Willy · Professor Quarkblitz · The Axe · The Robot · Devil Incarnate|