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'''Nightmares''' are a bonus levels hidden in every chapter of ''[[Wolfenstein: The Old Blood]]''. They are a follow-up to [[Nightmare!]] easter egg from ''[[Wolfenstein: The New Order]] ''and a replicas of all 10 levels from [[Episode 1|first episode]] of ''[[Wolfenstein 3D]]''.
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'''Nightmares''' are bonus levels hidden in every chapter of ''[[Wolfenstein: The Old Blood]]''. They are a follow-up to the [[Nightmare!]] easter egg from ''[[Wolfenstein: The New Order]] ''and are replicas of all 10 levels from [[Episode 1|first episode]] of ''[[Wolfenstein 3D]]''.
   
 
== Background ==
 
== Background ==
In ''Wolfenstein: The Old Blood'' [[Blazkowicz]] can sleep on 9 mattresses placed in various locations in the game. During the sleep he has a dreams about his blurry memories from escaping the [[Castle Wolfenstein (MachineGames)|Castle Wolfenstein]] and defeating [[Hans Grosse |Hans Grösse]] at the end. In ''Wolfenstein: The New Order'' he remembers less (during the sleep he has nightmare about only first level of Wolfenstein 3D).
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In ''Wolfenstein: The Old Blood'' [[Blazkowicz]] can sleep on 9 mattresses placed in various locations in the game. While sleeping he has dreams about his blurry memories from escaping [[Castle Wolfenstein (MachineGames)|Castle Wolfenstein]] and defeating [[Hans Grosse |Hans Grösse]] at the end. In ''Wolfenstein: The New Order'' he remembers less (there is only one nightmare level containing just the first level of Wolfenstein 3D).
   
 
It's unknown how much these memories are real and how much plot from original Wolfenstein 3D was utilized as a part of [[MG timeline|MachineGames Timeline]].
 
It's unknown how much these memories are real and how much plot from original Wolfenstein 3D was utilized as a part of [[MG timeline|MachineGames Timeline]].
   
 
== Overview ==
 
== Overview ==
To activate nightmare level player must click on the mattress more or less hidden in each chapter. Player starts with the same number of health and armor that he had when he was putting to sleep. [[Pistol]] is replaced with [[Handgun 1946]], [[Machine Gun]] with [[Assault Rifle 1946-T]] and [[Chain Gun]] with [[MG-46]]. In places of [[Treasure (Wolf3D)|Treasure]]s are the [[Old silver]]s, which all collected in each level will unlock a hidden character profile for the stage that in was found in.
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To activate each nightmare level the player must click on the mattress more or less hidden in each chapter. The player starts with the same amount of health and armor that he had when he went to sleep. The [[Pistol]] is replaced with [[Handgun 1946]], [[Machine Gun]] with [[Assault Rifle 1946-T]] and [[Chain Gun]] with [[MG-46]]. In place of [[Treasure (Wolf3D)|Treasure]]s are the [[Old silver]]s, which, when all collected in each level, will unlock a hidden character profile for the stage that it was found in.
   
 
== Levels ==
 
== Levels ==
* [[Prologue - German Alps|German Alps]] Nighmare ([[Episode 1/Floor 1|Floor 1]] and [[Episode 1/Floor 10|10]])
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* [[Prologue - German Alps|German Alps]] Nightmare ([[Episode 1/Floor 1|Floor 1]] and [[Episode 1/Floor 10|10]])
 
* [[Chapter 1 - Prison|Prison]] Nightmare ([[Episode 1/Floor 2|Floor 2]])
 
* [[Chapter 1 - Prison|Prison]] Nightmare ([[Episode 1/Floor 2|Floor 2]])
 
* [[Chapter 2 - Docks|Docks]] Nightmare ([[Episode 1/Floor 3|Floor 3]])
 
* [[Chapter 2 - Docks|Docks]] Nightmare ([[Episode 1/Floor 3|Floor 3]])
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== Trivia ==
 
== Trivia ==
* Some of hidden character profiles unlockable by Nightmare levels shows enemies that are never found in any version of ''Wolfenstein: 3D'' and ''Wolfenstein: The Old Blood.'' While the first three shows a Killer Dog, Guard, SS and the last one Hans Grösse, all five others are the Guard with different suit colors.
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* Some of the hidden character profiles unlockable by Nightmare levels show enemies that are never found in any version of ''Wolfenstein: 3D'' and ''Wolfenstein: The Old Blood.'' While the first three show a Killer Dog, a Guard, and an SS and the last one is Hans Grösse, all five others are the Guard with different suit colors.
 
[[Category:Wolfenstein: The New Order]]
 
[[Category:Wolfenstein: The New Order]]
 
[[Category:Wolfenstein: The Old Blood]]
 
[[Category:Wolfenstein: The Old Blood]]

Revision as of 09:31, 20 July 2019

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Nightmares are bonus levels hidden in every chapter of Wolfenstein: The Old Blood. They are a follow-up to the Nightmare! easter egg from Wolfenstein: The New Order and are replicas of all 10 levels from first episode of Wolfenstein 3D.

Background

In Wolfenstein: The Old Blood Blazkowicz can sleep on 9 mattresses placed in various locations in the game. While sleeping he has dreams about his blurry memories from escaping Castle Wolfenstein and defeating Hans Grösse at the end. In Wolfenstein: The New Order he remembers less (there is only one nightmare level containing just the first level of Wolfenstein 3D).

It's unknown how much these memories are real and how much plot from original Wolfenstein 3D was utilized as a part of MachineGames Timeline.

Overview

To activate each nightmare level the player must click on the mattress more or less hidden in each chapter. The player starts with the same amount of health and armor that he had when he went to sleep. The Pistol is replaced with Handgun 1946, Machine Gun with Assault Rifle 1946-T and Chain Gun with MG-46. In place of Treasures are the Old silvers, which, when all collected in each level, will unlock a hidden character profile for the stage that it was found in.

Levels

Enemies

Unlockable hidden character profiles

  • Nightmare dog
  • Nightmare guard
  • Nightmare rifle guard
  • Nightmare yellow guard
  • Nightmare grey guard
  • Nightmare blue guard
  • Nightmare red guard
  • Nightmare white guard
  • Hans Grösse

Trivia

  • Some of the hidden character profiles unlockable by Nightmare levels show enemies that are never found in any version of Wolfenstein: 3D and Wolfenstein: The Old Blood. While the first three show a Killer Dog, a Guard, and an SS and the last one is Hans Grösse, all five others are the Guard with different suit colors.