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Rocket Troopers (German: Raketensoldaten) are new enemies who appear in Wolfenstein:The New Order. They are like the Fire Trooper heavily armored and heavily armed. They are first encountered in Chapter 8 during the segment where Blazkowicz is piloting Herr Faust.


They are heavily armored elite infantry units that carry the Assault Rifle 1960 with an under slung rocket launcher attachment.


Rocket Troopers will constantly fire rockets at long ranges, but at closer ranges, they will fire their assault rifles.

While heavily armed and armored, Rocket Troopers are vulnerable to heavy weapons. A direct rocket hit can take them out in one blow although in some cases 2 rocket hits are needed. The rockets are easily dodged as long as the player has the Rocket Trooper in sight; keep a distance from them because the bullets are much harder to avoid than rockets. The rocket has a small blast radius, players will take little or no damage even if the rocket strikes near their location; a direct hit however, will severely wound them, and sometimes knock them back. That might cause trouble for the players as Rocket Troopers never fight alone; there are always standard soldiers or even heavy robotic enemies fighting among them. If the Rocket Trooper is far enough, dispatch other threats first, find cover to avoid fired rockets or visual contact with them.

At the Uber difficulty level, Rocket Troopers can absorb a tremendous amount of firepower from non-explosive weaponry, but are highly susceptible to sustained fire from the AR Marksman's secondary fire function (i.e., from its automatic plasma rifle function). At lower difficulties, Rocket Troopers are still very durable, they will take a lot of rounds from conventional weapons or energy-based weapons before going down, they are immune from the stunning effect of Tesla Grenade. If the player is low on rockets to counter them, upgraded Laserkraftwerk is a good alternative option. 

Advantages against the player[]

  • Rocket Troopers have some of the toughest infantry armor in the game.
  • An inattentive player will likely get blasted by an incoming rocket.
  • These troopers always work in tandem with regular troops.

Disadvantages against the player[]

  • Headshots are still a great way to kill these enemies.
  • LaserKraftWerk and the AR Marksman's plasma blaster can make short work of Rocket Troopers.
  • If energy weapons or headshots are not an option, use your own rockets once you get the underslung launcher for the assault rifle. Two shots are usually enough, even on higher difficulties.

Behind the scenes[]

  • The Rocket Trooper is possibly based on the Veil Heavy Trooper from Wolfenstein.
  • The Rocket Trooper's armour is painted in Afrika Corps colours.
  • The Rocket Trooper carries a heavy electrical instrument on his back that bears a resemblance to a grill, the exact purpose of it is unknown. This could be a form of ventilation or electrical cooling unit for the suit, to stop heatstroke in harsh, desert conditions
  • While the Rocket troopers seen in-game wear Afrika Corps colours, they can be seen before the Gibraltar Bridge at Camp Belica, which is in Croatia. They are seen at the camp trying to stop BJ and Seth Roth from escaping the camp in Herr Faust.


  • The assault rifle of the rocket trooper will give the player rockets instead of normal ammo.
  • The rocket launcher is not visible on the assault rifle of the rocket trooper.