This article is for the weapon from Wolfenstein II: The New Colossus. For other uses, see Schockhammer (disambiguation).
- "A heavy and very powerful triple barreled fully automatic combat-shotgun."
- ―Description of the Schockhammer.[src]
The "Schockhammer X (SH-X)" or "Schockhammer 61 (SH61)" later named the "Kugelgewehr" (lit. "Pellet Gun"), is a shotgun that appears in Wolfenstein II: The New Colossus and Wolfenstein: Youngblood, serving as the successor to the original Schockhammer from Wolfenstein: The Old Blood, and the Automatic Shotgun from Wolfenstein: The New Order.
Description[]
A powerful close-range assault weapon, the Schockhammer is equipped with three rotating barrels, in contrast to the double-barreled arrangement of its predecessors. A standard soldier can die to a single shot from the Schockhammer at close range; dual wielding the weapon with the Rotor upgrade can kill a Super soldier in one or two volleys.
Like all the non-heavy weapons in The New Colossus, the Schockhammer is extensively modifiable. The Rotor upgrade allows for all three barrels to be loaded successively and then fired simultaneously, increasing damage at the cost of a reduced fire rate; the Ricochet upgrade causes the shots to bounce off of walls, similar to the shrapnel shells from The New Order; the Extended Magazine upgrade doubles the magazine capacity of the Schockhammer from 20 to 40 rounds, making the already devastating dual wielding even deadlier.
History and Locations[]
The New Colossus[]
B.J. Blazkowicz collects the weapon in Area 52 after entering the rocket train, collecting two in an arsenal. Heavy soldiers wield these weapons, being more up close and having more armour than a regular soldier, but none appear to have any upgrades like the previous ones in The New Order.
Youngblood[]
In Youngblood, the player can start with the Kugelgewehr with the drum magazine upgrade, as it is Zofia's starting weapon (but can be changed). If the player doesn't choose the weapon, they will have the Sturmgewehr with the magnifying scope upgrade, and will have to collect the shotgun from enemies.
Strategy[]
The New Colossus[]
- Wielding a Schockhammer in one hand and another weapon (e.g. Sturmgewehr) is a great way to deal with crowds, as the blast radius is far greater and can cause enemies to stagger.
- Fully upgrading the Schockhammer makes it useful against ÜberSoldaten, as one shot can bring them down.
- Starting out, the player has low ammunition for the Schockhammer, this can be dangerous for the player if they decide to go loud. That being said, there are heavy soldiers from whom ammunition can be scavenged immediately after collecting the shotgun.
Youngblood[]
- Youngblood has a weapon mastery system for all weapons. The Kugelgewehr gains +2% damage per level, with each level requiring 60 enemies kill per level. With a max level cap of 25, it requires 1500 enemy kills to max out its damage buff of +75%.
- The Kugelgewehr is very effective for most enemies, including Jägers, but its best to upgrade it, as some enemies with heavy armor won't be staggered early on.
- Because of the Kugelgewehr's poor accuracy and fire rate, it is best to use the shotgun for close range combat for maximum output. Furthermore, players can purchase the Nadel set of upgrades if they wish to fight at mid range with this weapon.
The New Colossus Upgrades and Perks[]
Weapon Upgrades[]
- Rotor: Rapidly loads all three barrels of the Schockhammer, allowing you to fire three shells at once for maximum damage output.
- Extended Magazine: Doubles up the Schockhammer magazine capacity.
- Ricochet: Shrapnel pieces ricochets when hitting a hard surface, causing additional damage to nearby enemies.
Related Perks[]
- Dual-wield kills: Increased total capacity for carried ammunition with more clips, 1 (non-upgraded) clip per level (Max 5).
- Headshot kills: Increased damage when aiming down the sight, 5% per level (Max 25%).
Youngblood Weapon Set Upgrades and Abilities[]
The Kugelgewehr default starting stats are as follows:
- Accuracy: 26.9
- Damage: 104
- Fire Rate: 150
- DPS: 260
- Handling: 271
- Magazine: 15
Weapon Upgrades[]
Description[]

A fully-upgraded Kugelgewehr with all the Nadel Set components
The Nadel (Needle) brand focuses on accuracy. Equipping three Nadel parts will give a bonus to head shot damage with this weapon.
Tactical Receiver[]
- Standard:
- Cost: 330
- Accuracy: +
- Improved: (Unlocked at Level 25)
- Cost: 500
- Accuracy: +
- Damage: +
- DPS: +
Magnifying Scope[]
- Standard:
- Cost: 330
- Modifier: A scope with a slight zoom.
- Accuracy: +
- Improved: (Unlocked at Level 25)
- Cost: 720
- Modifier: A scope with a slight zoom.
- Accuracy: +
- Damage: +
- DPS: +
Extended Magazine[]
- Standard:
- Cost: 200
- Magazine: +5 (Total 20)
- Accuracy: +
- Improved: (Unlocked at Level 25)
- Cost: 360
- Magazine: +5 (Total 20)
- Accuracy: +
- Handling: +
Tactical Barrel[]
- Standard:
- Cost: 330
- Accuracy: +
- Improved: (Unlocked at Level 25)
- Cost: 500
- Accuracy: +
- Damage: +
- DPS: +
Polymer Stock[]
- Standard:
- Cost: 200
- Accuracy: +
- Fire Rate: +
- DPS: +
- Improved: (Unlocked at Level 25)
- Cost: 470
- Accuracy: +
- Fire Rate: +
- DPS: +
Description[]

A fully-upgraded Kugelgewehr with all the Tempo Set components
The Tempo brand focuses on fire rate. Equipping three Kugelgewehr parts will give a bonus to increase your maximum ammo capacity for this weapon.
Rapid Fire Receiver[]
- Standard:
- Cost: 330
- Fire Rate: +
- DPS: +
- Improved: (Unlocked at Level 25)
- Cost: 500
- Fire Rate: +
- DPS: +
- Handling: +
Red Dot Sight[]
- Standard:
- Cost: 330
- Modifier: Red-Dot Sight for easier aiming.
- Accuracy: -
- Fire Rate: +
- DPS: +
- Improved: (Unlocked at Level 25)
- Cost: 720
- Modifier: Red-Dot Sight for easier aiming.
- Accuracy: -
- Damage: +
- Fire Rate: +
- DPS: +
Drum Magazine[]
- Standard:
- Cost: 240
- Magazine: +15 (Total 30)
- Fire Rate: +
- DPS: +
- Handling: +
- Improved: (Unlocked at Level 25)
- Cost: 460
- Magazine: +15 (Total 30)
- Fire Rate: +
- DPS: +
- Handling: +
Vented Barrel[]
- Standard:
- Cost: 330
- Fire Rate: +
- DPS: +
- Improved: (Unlocked at Level 25)
- Cost: 500
- Fire Rate: +
- DPS: +
- Handling: +
Spring Stock[]
- Standard:
- Cost: 200
- Fire Rate: +
- DPS: +
- Handling: +
- Improved: (Unlocked at Level 25)
- Cost: 470
- Accuracy: +
- Fire Rate: +
- DPS: +
- Handling: +
Description[]

A fully-upgraded Kugelgewehr with all the Stier Set components
The Stier (Bull) brand focuses on Damage. Equipping three Stier parts will give a bonus to all inflicted damage with this weapon.
Heavy Receiver[]
- Standard:
- Cost: 330
- Damage: +
- Fire Rate: -
- DPS: +
- Improved: (Unlocked at Level 25)
- Cost: 500
- Damage: +
- Fire Rate: -
- DPS: +
Flashlight[]
- Standard:
- Cost: 310
- Modifier: Flashlight combined with tactical Iron Sights.
- Accuracy: -
- Damage: +
- Fire Rate: -
- DPS: +
- Improved: (Unlocked at Level 25)
- Cost: 710
- Modifier: Flashlight combined with tactical Iron Sights.
- Accuracy: -
- Damage: +
- Fire Rate: -
- DPS: +
Extended Magazine[]
- Standard:
- Cost: 200
- Magazine: +10 (Total 25)
- Damage: +
- Fire Rate: -
- DPS: +
- Improved: (Unlocked at Level 25)
- Cost: 360
- Magazine: +10 (Total 25)
- Damage: +
- Fire Rate: -
- DPS: +
Tungsten Barrel[]
- Standard:
- Cost: 330
- Damage: +
- DPS: +
- Improved: (Unlocked at Level 25)
- Cost: 500
- Accuracy: +
- Damage: +
- DPS: +
Reinforced Stock[]
- Standard:
- Cost: 210
- Damage: +
- Fire Rate: -
- DPS: +
- Improved: (Unlocked at Level 25)
- Cost: 480
- Damage: +
- Fire Rate: -
- DPS: +
Related Abilities Youngblood[]
- Pocket Reload: Switching weapons will always yield a fully loaded magazine, provided you have ammo available.
- Ballistic Ammo Pack: Carry 25% more ballistic ammo.
Youngblood Skins[]
Youngblood has a series of skins for the Kugelgewehr that are able to purchased with in game currency. All skins do not provide any gameplay impact or effect.
- A slick high-tech finish originally made for the Nazi Weltaummarine's Venus Detachment. Around 200,000 rifles got made until the the Venus incident of '61 brought an abrupt end to the German Venus Project.
- Cost: 100 Silver Coins/10 Gold Bars
- A red splinter pattern developed by the Russian resistance in 1917 and has stood the test of time. Red symbolizes the blood of the martyrs in the war against the Nazis, plus it undoubtedly looks badass.
- Cost: 100 Silver Coins/10 Gold Bars
- A stylish finish graded to withstand the rugged environment of the moon. Jut be careful not to spill anything on it, stains are hard to get off.
- Cost: 200 Silver Coins/25 Gold Bars
- Matte black on matte black, for that tactical SWAT-aesthetic. Use this skin to signal to your surroundings that you are done with knocking and from now you will only enter a room if you have kicked its door off the hinges.
- Cost: 200 Silver Coins/25 Gold Bars
- The rough and distinct finish of a weapon that has been buried in a backyard for years only to be dug up and turned against the tyrannical Nazi government.
- Cost: 300 Silver Coins/35 Gold Bars
- Handmade in the resistance's notorious weapon-workshop in Uppsala, Sweden. Made with the finest materials and outmost precision.
- Cost: 1000 Silver Coins
- (DLC) - Matte green over galvanized iron - just like the American armed forces has during the final world war. it has that retro look that will impress grandpa and scare Nazis.
- Originality part of the Pre-order Legacy Pack. Now available for purchase with Gold Bars or for signing up for and opt in to email communications from Bethesda.[1]
- Cost: 50 Gold
- (DLC) - Brushed titanium and steel alloy for lightweight yet strong construction. It looks good on plasma rifles in the 40-watt range, and even better on captured German weapons.
- Part of the Deluxe Edition of Wolfenstein: Youngblood or for purchase with Gold Bars.[2]
- Cost: 50 Gold
- (DLC) - This weapon has been to Hell and back, but still works flawlessly. It does not discriminate between demons or Nazis - rip and tear until it's done.
- Originality a reward for linking a player's Bethesda.net account to their Doom Slayers' Club account.[3]
- Unavailable for purchase.
- (DLC) - A mysterious purple woodland finish to help keep you concealed in the shadows as you lie await for your target. This camouflage is only for the most elite of the killer ninjas.
- Originality a reward for linking a player's Bethesda.net account to their Twitch Prime account.[4]
- Unavailable for purchase.
Gallery[]
The New Colossus[]
Youngblood[]
Trivia[]
- As the successor of the Automatic Shotgun, their designs are similar, as the Schockahmmer X is an improvement of it.
- It is assumed that the Hammergewehr is modeled from this shotgun, except the mechanism is quick or rapid shots.
Melee/Throwing | Hatchet · Knife (Freedom Chronicles only) · Canned goods (Freedom Chronicles only) |
---|---|
Sidearms | Handgun 1960 |
Assault weapons | Maschinenpistole · Sturmgewehr · Schockhammer X · LaserKraftWerk (timeline determinate) |
Explosives | Handgranate · Kampfpistole · Dieselkraftwerk (timeline determinate) |
Heavy weapons | Lasergewehr · Dieselgewehr · Hammergewehr · Ubergewehr |
Other | Da'at Yichud Power Suit · Microwave Emitters · Contraptions |
Melee/Throwing | Hatchet · Knife |
---|---|
Sidearms | Pistole · Maschinenpistole |
Assault weapons | Blitzgewehr · Sturmgewehr · Kugelgewehr · LaserKraftWerk · Elektrokraftwerk |
Explosives | Handgranate · Dieselkraftwerk |
Heavy weapons | Laserhammer · Dieselhammer · Kugelhammer · Uberhammer |
Other | Da'at Yichud Power Suit |
- ↑ https://bethesda.net/en/article/1d8tnqYUpI8VsLzvJCPZ6k/opt-into-bethesda-emails-and-earn-in-game-items
- ↑ https://store.steampowered.com/app/1056990/Wolfenstein_Youngblood__Deluxe_Edition_Upgrade/
- ↑ https://bethesda.net/en/article/6WVJddC7ZuNqsnx8H4UlDU/get-exclusive-doom-skins-for-wolfenstein-youngblood
- ↑ https://bethesda.net/en/article/1PAu9TcxKKZ8xDZBUplExw/twitch-prime-rewards-wolfenstein-youngblood